Showing posts with label Wish. Show all posts
Showing posts with label Wish. Show all posts

Sunday, 17 November 2013

Whatever Happened To The Terra Draconis?

This is one of the new told stories of the old times. In the years after the Vanishing wiped the Terra Draconis from the worlds of Faerie there were remnants, survivors, a few who had evaded the cataclysm that lead to the eventual disappearance of all the dragons from Faerie.

Unexpectedly the person made most unhappy by the complete disappearance of the continent was the instigator of the plan to wipe it out in the first place. Count Okulas had planned to use the qualic energy of the continent and its vast reserves of elegantly balanced magicks to become the most powerful sorcerer in existence. Once the deed was done and the energies were contained in a vessel other than the Count he was beside himself with fury and determined to recover the vessel of power he now regarded as 'his'.

Unfortunately for the count the Quintessence Crystal, the vessel containing the energy the Count craved, had been well hidden by Prince Avan Weatherstrong's thief companion shortly after the time of the the Vanishing.

It was only a matter of time before Okulas located the crystal. While he may not have been the most powerful sorcerer to ever have existed he was still an incredibly gifted magician with whole armies at his command. His singular martial innovation was a creature known as the glass monkey, a beast strong, stealthy and loyal, although not terribly bright. The glass monkeys were Okulas's eyes and ears in the remaining lands of Faerie.

One day a glass monkey came to Caer Okulas, nestled in a deep valley in the dark shadows far beyond the edge of the Hundred Kingdoms, with the news of the location of the Quintessence Crystal; a city on the border of the Hundred Kingdoms: Deepwight. Okulas reached out to the eyes of his monkeys near to the crystal and in moments he saw...

"...need it for anyway?" asked a small, grubby little boy dressed in rags as he handed a package wrapped in thin canvas to his companion, a tall, slender figure obscured in the shadows of an alley way.

For a moment Count Okulas felt a shiver of excitement. Was the prize he sought within the canvas package? Then he realised that it could not be. The package was long and flat, not thick enough to contain the crystal.

"Never you mind," the shadowy figure said. "The less you know about my business the better, Wish Forbetter."

"Right you are," Wish shrugged, feigning disinterest. "I have several shiny coins in my possession, so I really don't know what I'm doing here talking to you."

Wish casually spun on his heel and disappeared up the street towards Deepwight market.

Forget the boy, follow the other one. Okulas ordered his glass monkey. The monkey obeyed and as the slender figure disappeared deeper into the alleyway the monkey scaled to the roof and took up an aerial view from the edge of the eaves looking down upon the figure. As they emerged in-between buildings Okulas could see that the figure wore a hooded cloak, it was impossible to see their face.

The dark sorcerer urged his servant to find a vantage point from where some clue to the identity of the stranger could be determined but, although glass monkeys are very difficult to spot, they do make noise so every one was nervous of getting within earshot of people. Particularly the kind of people who did strange deals in alleyways with street urchins and wore long, heavy, grey hooded cloaks.

The only identifying feature that the person wore was a large golden brooch that pinned the front of the cloak to the stranger's left shoulder. The brooch was bright and round, it told anyone who knew of the old Dragon Lore that this person was representing to be one of the last of the Dragon Warriors.

That wasn't entirely impossible. There were a few such left scattered across the Shadows, the Hundred Kingdoms and out in far-flung Araby. It was only a matter of time before Okulas found them all. Maybe this one would be one of the first to go.

The monkey continued to follow the slender Dragon Warrior into the warrens of Deepwight's poor quarter. The further they went the more evidence of filth and crime surrounded them. This person was walking without fear into the worst part of the city. Before long they reached their destination, a building that bore the secret markings that denoted it as the real thieves' guild house.

Every city had an official Thieves' Guild. Thieves, of course, could be employed to commit crimes, theft being the least of them. They were also often used as freelance spies, secret couriers, the quietest whispers between the courts of kings spilled, silken, into the ears of thieves for carriage. A thief's skull held a lot of powerful magic, if one had the stomach for such sorcery, Okulas knew.

The problem was that the official Thieves' Guild building was, like so many things with the thieving community, just a facade that concealed the places where the real business got done. The real Thieves' Guild was always in the poor quarter, the building disguised to look like any other hovel in such a place. There were outward signs for those that knew to look for them and Okulas knew what it was he was seeing.

His monkey, on the other hand, knew nothing. It scampered along the roof of the adjacent building ready to leap onto the walls of the guildhouse.

Stop! commanded Count Okulas. We shall have to wait and see if our friend comes back out.

Proper Thieves' Guildhouses were steeped in defensive magic so heavy that not even an invisible monkey could get inside. They also had multiple entrances and exits, not all of which were visible at street level. Okulas reflected angrily that he had, in all likelihood, lost the trail here.

Then the monkey turned its head and saw that it was not the only one to have followed the slender warrior to this location. On the roof opposite the urchin, Wish, had followed the warrior to the Guildhouse. He scampered down a drainpipe from the roof and slid into a sewer opening at the side of the road.

Don't dawdle! Okulas commanded his servant. Follow the grotty little twerp.

This was the best opportunity they would get to pick up the trail again. If the boy knew a way in, fine, but if he didn't then the Thieves would reason it was the boy who set off any alarm that was raised. There would never be any evidence of a glass monkey anywhere near the building. Okulas loved a win-win

As it happened the boy did seem to know a route into the Thieves' Guild without tripping any of their security. Okulas felt a tiny quiver of admiration, the boy was no more than fifteen years of age, at the outside, yet he had found a way to circumnavigate a series of security measures that even a glass monkey had to be cautious of.

Once inside the building one of the Thieves' passive security measures came in to play. A natural thief had to have a good sense of direction, without one a building with many identical rooms and hallways became very difficult to navigate. This observation was deeply embedded into thief lore and all proper thieves' guild building interiors were square, grey and featureless, so only a thief could get their bearings in them.

The boy was good, but he wasn't that good. He spent an hour just bumbling around, hiding from thieves who nearly spotted him and not finding the person he'd given the package to. Eventually, by sheer luck, he heard a conversation saying that she (a she? Okulas should have known but was still surprised) was taking the Grand Canal out of the city.

The boy knew where the underwater dock was and went there fast enough to be able to get onto the barge that was taking this female dragon warrior on towards her destination. The glass monkey followed, and watched carefully. If this street-urchin hadn't come along for the ride then Okulas would never have known where this woman was going; or even that it was a woman.

The barge took the small party away from the poor quarter and out to the main canal ways, toward the market quarter's shipping yard. Once there the Dragon Warrior, the urchin and Okulas's monkey switched to another boat. As this boat left the ship yard on to the canal way that would merge with the Deepwight River the Dragon Warrior's companion, a gruff looking boatman, spoke aloud for the first time since the boat transfer.

"Did you get it?" he asked the woman.

"I did," she said. "Wouldn't be here if I hadn't. Can't get past the padfoot without it."

"You could probably have just tried telling it off," the boatman remarked, the shadow of a smile upon his lips.

"There's nothing that will disperse this padfoot save the Storm's Eye, it's a geis," the woman said. Her face was still not visible within the hood but there was the sound of a grin in her voice.

After this brief exchange the conversation devolved into an exchange of pleasantries and tidbits of tedious gossip. Okulas ceased to listen, instead pressing the glass monkey to look about and see where they were headed and who else was on board the barge.

The answers turned out to be, southwards and nobody else. The former did not tell Okulas very much, except that they were heading into the Hundred Kingdoms. The latter pleased him greatly, particularly as Okulas was going to have to keep any activities he undertook within the Kingdoms very quiet indeed.

Eventually the boatman took his rest and the woman piloted the barge down the river alone. In the small hours the boatman took the tiller again and the woman rested. While the boatman was in charge he steered the boat off the Deepwight River and onto a tributary branch. They headed north again, as well as to the east, but not far enough north to leave the Hundred Kingdoms once more.

It didn't take long before they reached a small inland port with space to provide mooring for maybe twenty barges. The barge that carried the four passengers was the only craft at this place. The boatman moored the barge and woke the Dragon Warrior.

As the morning grew to full strength another person approached the port. A thief, riding a horse, a second horse tethered behind. The woman saddled up the second horse and climbed on its back.

They were in the process of bidding farewell to the boatman when the urchin revealed his presence. He tumbled from under a mound of sacking on the aft of the barge, not four feet from the tiller of the craft and stood, looking defiantly sheepish out on the edge of the dock as the three figures regarded him with amazement.

"Wish Forbetter!" the woman said, dismounting from her steed and coming over to the boy. "What do you think you are doing stowing away on Old Jed's boat?"

"I wanted to see where you were going," Wish responded. "It seemed like an adventure."

"It's more than any adventure a lad should be along on," the thief responded, a note of anger in his voice. "I shall have to take you to the nearest town, that will delay us by at least a day."

"There is no time, Garnet," the woman said. "He will have to come with us. We can't afford the time. Okulas will catch wind of what we're doing."

Okulas permitted himself a moment to preen at this clear evidence that his own hidden passenger had not been detected. As pleased as he was by this he was concerned that the boy might be sent away before the party got to its destination. He didn't want to ruin any more of his own plan than absolutely necessary with a thief and a Dragon Warrior knowing his minion was even present. A quick strike at the key moment would be the best plan.

"You can't take a boy into Hammerlode!" Garnet objected.

"We don't have a choice, he will have to ride with me," the woman said. "We had best be quick, in and out. Okulas has eyes everywhere you know."

The thief Garnet did not seem terribly happy at the arrangement, but he deferred to the Dragon Warrior's command. The three of them left the port side and rode their horses up a mountain road that soon turned into a thin trail. The trail ended at the mouth of an old mine, its entrance covered over with boards of weathered wood.

"You stay with Garnet," the woman said to Wish before they approached the mine entrance. "Don't think you can lend a hand to me, because you can't. Understood?"

Wish nodded, solemnly. With that warning in place Garnet and the woman pulled down the boards over the entrance and proceeded on into the mine. Wish trailed on after Garnet, the glass monkey slunk along behind them all.

They hadn't gone very far into the shaft before they were greeted by the sound of a mournful howl coming from the dark tunnels ahead. The woman and Garnet both took a moment to light torches. The flickering yellow-white flames illuminated the mine walls but the light did not push back the shadows a great distance.

"You sure this is going to work?" Garnet asked nervously.

"The Storm's Eye was forged to defeat a spectre-hound," the woman said. "I haven't personally tested it though, no. They're not very common these days."

Garnet was visibly unhappy at this news, the woman shrugged.

"You want to go back?" she asked.

"No, carry on," Garnet's tone said the exact opposite of his actual words. The woman listened to the words and not the tone.

The mine shaft sloped down and was extensive, eventually it levelled out and divided. After following a few twists and turns without even pausing Okulas guessed that the woman's route was pre-planned and memorised. If the Quintessence Crystal was here it was really no wonder that the Count had never found it, Weatherstrong's thief friend had done an excellent job of hiding it.

That made Okulas wonder why it was that this Dragon Warrior had taken it upon herself to move it. Given all the time that the Count had spent on locating the crystal without success so far there were really only two options. One was that the woman was a paranoid idiot, the other was that where they were moving it to wouldn't stop at being an obscure location, it would probably also be resistant to being located at all.

Okulas had long ago become averse to the risks of assumption. That meant he had to be very sure that he did not lose the crystal this time. Otherwise he may never get another chance to drain its power.

The Count had barely had time to make this resolution before the attack happened. Okulas had encountered a padfoot before this one was a large and particularly ferocious example of a breed that was formidable even in its weaker members.

The woman fought the spectral hound with the sword that she had obtained from Wish. Okulas commanded his monkey to stay well out of the way. A spectre-hound had all the senses of its material counterpart enhanced with some magical senses as well. None of the folk in the mine shaft could see the glass monkey but the padfoot might.

And indeed it did. Spectre-hounds have a keen sense of threat and a glass monkey was definitely the most threatening presence in the party. The hound broke from its engagement with the Dragon Warrior to run towards the glass monkey.

Okulas's servant panicked and turned to bolt away. There would be no chance for the creature alone in the dark tunnels. Okulas took control of the creature expending some of his magical energy to dominate the monkey's will. He made the monkey turn and dodge past the padfoot. He wanted to bring the beast back towards the woman.

In normal circumstances this would have been risky, the glass monkey might be revealed if it could be heard or felt. In the heat of battle it was a risk that had to be taken. Okulas imagined the woman was already puzzled at the dog's sudden switch of focus. Okulas intended that the focus switched back.

Placing the monkey behind the woman worked beautifully. The padfoot came back towards the woman. The new situation provided an unexpected bonus for everyone except the spectre-hound. The padfoot was trying to kill the monkey but whilst the woman was in the way she was attacking the monster. As a result she didn't have to try terribly hard to stab and slice at the padfoot because it was distracted.

Within a few moments the spectre-hound dissolved, defeated. The woman looked over to Garnet and Wish and caught her breath.

"See," Wish said happily. "No problem at all."

"Seemed too easy," the woman said, looking about her, suspicious.

Okulas took his cue and withdrew the glass monkey to a safe distance.

"Sometimes things are what they are, Princess," Garnet said flatly. "Can we be done?"

The woman, the princess, nodded curtly and continued on her route through the mine. A short distance further on they came to another downward shaft, the top of a ladder visible over the edge of the excavation.

They climbed down the ladder and walked along a short passage into a small cavern. Inside the cavern was a single item: a giant, stone pumpkin. The pumpkin was carved in two interlocking pieces. The princess stuck the shaft of her torch into the floor and shifted the top half of the pumpkin, inside the carved husk was a book, an old volume of simple spells such as might be given to a student witch. That was not something one would go to the trouble of hiding down here.

The princess opened the book, the inside was hollowed out and nestling within the space carved into the pages was the shard of crystal that contained all the power of the Terra Draconis.

Now was the moment. Okulas pushed the glass monkey to lope forward and jump onto Garnet's back. The monkey dug its hands into the man's neck and Okulas pushed the force of his mental domination forward through the man's flesh.

Dominating the mind of a man was not at all as simple a business as dominating a servile glass monkey. Garnet resisted but all resistance melted before the sheer force of Okulas's determination. Within a second Okulas had drawn Garnet's knife and put it to Wish's throat.

"Garnet?" the princess was genuinely shocked by her companion's apparent betrayal. That was an important tactical advantage Okulas decided to play the traitor card for what it was worth.

"Sorry, Princess," Okulas said through Garnet's mouth. He hoped the fact that he did not know the princess's name wouldn't cause him any problems. "You want the boy, my master wants the crystal."

"The Count is not your master," the princess said. "He killed your wife."

"And now all I have is money," Okulas said. He knew that some people put ridiculous sentimental attachments above the acquisition of money and power. He also knew there were fewer of this type of person among the ranks of thieves than elsewhere.

"I can't believe this Garnet," the princess said. "You wouldn't kill a boy. Think of Flint, think of your son."

"But this ain't my son," Okulas responded. "This is just a boy who will never be a man unless you give me what I want."

"I can't let you have this," the princess said.

"Then the boy dies," Okulas responded. Garnet was fighting the control but Okulas did push the blade tighter against Wish's neck. The blade pierced the skin and Wish cried out.

"I'm coming closer," the princess said. She held the glowing crystal aloft, her spare hand was open, empty, reaching out towards Wish. The princess was looking straight into Garnet's eye as she came forward.

"I can kill him before you can pull him close to you," Okulas warned her.

"Then I won't pull," the princess said as the glow from the Quintessence Crystal instensified. The princess's hand brushed Wish's cheek and the white light became a blinding beacon that obscured Okulas's vision. When the light had cleared the princess, Wish and the crystal had vanished, leaving Garnet and the glass monkey alone in the mine.

Okulas howled in frustration but it was too late, the princess had taken the crystal away.

"Does it tell you where they took it to?" asked Phoebe September, listening to this tale in another time at another place.

"It does," the story gatherer reported, looking up from the page of the tale. "But the reference is vague, it says that she hid the crystal, herself and Wish in a place called the Skull Garden, a place she had heard of from her friends when she was young. We never had those stories, till you came."

"Then our destination is written somewhere in here!" Tabarnas said, motioning towards Volume One of Anabyl's adventures.

And indeed it was, it didn't take them long to work out the route and the Story Gatherers sent them to the Garden, but what happened when they got there is a story for another day.

Sunday, 8 September 2013

The House on the Edge of the Undone

Lester did not remember what turn of events had drawn him to the point where he was running down a hill with a mouse in his pocket and an unconscious gnome slung over his shoulder. He had come a long way since entering the Patchwork Market looking for information about his brother. Had any of his journey been in a direction that could be described as 'correct'?

The mysterious man in the top hat appeared to have confidence that every crazy step that Lester took was a step closer to Chester. This was borne out by the discovery of a letter and a small bottle of potion in the House of Mirth, both apparently left behind by Lester's missing twin. Now there was this diversion with the unconscious gnome, the little girl and the mermaid with legs.

Life hadn't been boring for quite some time. Lester missed boring, a lot.

Behind the fleeing party there was the sound of cracking stone, followed by an unearthly howl that seemed to rattle the very living rock of the mountains around them. Receiving an additional boost of adrenaline, Lester pumped his legs harder trying to sprint even faster to catch up with Eos carrying Rachel in front of him.

"Careful!" James cried out from Lester's pocket. "I'm trying to keep this potion bottle in one piece for you. You need to be less hasty and more steady!"

"You want the monster to catch us?" Lester replied. "I'm trying to keep us alive."

"We haven't even seen this monster," James said. "It could be a rabbit with a sore throat and overdeveloped vocal cords."

"And the noise of cracking rock?" Lester asked.

"Just keep running, gently," James said.

So Lester kept running. He could hear the thudding sound of enormous footsteps start up the track behind him. Rachel, clinging on round Eos's neck as the mermaid sprinted down the path ahead, took a moment to look up at what was following them. From his position Lester could see her face drain of colour as her gaze took in the full horror of what was bearing down on them.

"Note to self," Lester muttered, "don't look back."

"Life was so much simpler when I had my pumpkin," James wailed. "Then I only had a giant bat to deal with, not memories, or mysterious monsters, or random quests to find lost brothers of people I don't even know."

"This way!" Eos called from the path up ahead. She suddenly broke to the left and started down a thinner trail in between two shelves of rock. Lester followed and saw what Eos was running towards, the narrow mouth of a split in the mountain side a short distance ahead.

"We can't go there!" he shouted. "We'll get trapped."

"We can't stay on the mountainside," Eos threw back. "We'll get eaten."

Without pausing to discuss the matter further Eos put Rachel down on the floor and urged her to clamber in between the two jagged walls of rock into the darkness beyond. After Rachel had slipped through Eos followed. Lester unshouldered the, still unconscious, gnome and passed him through to Eos. Finally Lester himself turned sideways to slip between the two edges of the split.

He had to concede that beyond this threshold they would be safe from any monster larger than Lester himself. As he tried to push his chest into the tiny sliver of empty space his ribs jammed, even when Lester inhaled he found he could not move any further.

"I'm stuck!" he cried out. The thudding of their pursuer's footsteps was getting louder and louder down the mountain path. Lester was having to try very hard not to turn his head to assess how bad a situation he was in. All he knew was that this was one piece of information he could definitely do with out.

"Push harder," Eos told him. Lester couldn't help but note a frosty edge to her tone, she was probably still sore about the whole keeping her enslaved in the tank thing. He was really going to have to find a way to apologise for that.

Lester kept pushing and straining but his shoulders were just a little too wide to step through the rock, he couldn't fit. The footsteps of the monster pursuing them closed the distance even further. As the last few feet of space between Lester and the pursuer disappeared, not even really thinking any more, Lester turned to look up into two bright crimson eyes with slitted pupils staring out of a dark leathery face. Long, taloned fingers reaching out to grab at him.

And then the mountain rock, and everything else, melted.

For just a fraction of a second it was as if Lester was caught up in giant cloud, in an endless sky, then everything came back to normal except that Lester had popped through the slim crag and fell in a heap on the other side of the cave entrance.

The monster that Lester and James had inadvertently freed from its imprisonment some way below the structure where they had arrived in this shadow realm waved its forearm through the gap. Really not much more of itself would fit through, however. The small party retreated back into the cave passage away from the frustrated snarling of the thwarted monster.

The light from the crack filtered down into the upper reaches of the cave but it didn't last for long. The cave did broaden but they had no light to find their way around in the dark.

"We'll just have to feel our way along one wall," Eos said.

"Um, I think I may have a better suggestion," said James from Lester's pocket.

Lester reached into his pocket and withdrew the vial of potion from the House of Mirth. It glowed with an intense white-yellow light.

"Well," he said. "That's unexpected."

"But useful," Eos said. "Come on, let's see if we can find a path through this place."

Eos lead the way down through the caves, after a while they could hear the sound of running water and the walls began to run with moisture.

"I can feel the flow of water, just by touching it," Eos explained, "come on, I think I can find us a way out of here."

So they continued to pick their way through narrow dark passages, the atmosphere was both oppressive and claustrophobic. Along the way Rachel became quite upset.

"I should never have made that wish back in the Skull Garden," she complained. "Then we wouldn't be lost wandering around in caves under a mountain."

"Hey, no," James replied. "Don't be upset. If you hadn't got us out of the garden I would never have remembered anything about who I used to be, and you wouldn't know anything about the world beyond the great Skull Rock."

Lester waited for James to say something about the family connection but it appeared as if James had nothing further to say on the matter. After setting a monster loose last time they had argued on the point Lester decided to let the matter slide this time.

The trek through the dark, wet caves was laborious and tiring but it was, at least, uneventful. A few hours later on they emerged from the caves by a small brook. The daylight was fading, the magnificent panorama of the eyrie was replaced with the murky expanse of a marshy forest made up of slim, twisted trees placed sparsely throughout a green-yellow floor saturated with water. Visible in the distance, no more than quarter of a mile away, were stone walls surrounding a tall house.

"I suppose we'd better see if anyone is at home," Lester said and the party began to make their way towards the structure.

The walk through the caves had been arduous and all of those party members who were on foot were hungry and tired. The dark shape of the lonely forest house was not particularly reassuring. The view into the distance was obscured by a light mist that grew thicker as they walked. By the time they reached the gate before the path leading up to the house the light was very poor indeed.

"I hope that whoever lives here is in an understanding mood," Eos said.

"It doesn't look, to me, as if anyone does live here, not any more," Lester said as he opened the gate, it stuck, squealing and complaining as he pushed it on its hinges, the noise supported his argument.

"Look," Rachel said, pointing over to the right side of the house. "Is that a ghost?"

They all looked at where Rachel was pointing. There was something, a slow moving blob of white light drifting across the grounds floating about a foot over the sodden turf.

"I don't know what that is," Lester said. "James? Any memories regarding odd, floating balls in swamps?"

"Ignis Fatuus?" James said. "From the Latin 'foolish lights' also known as Jack o' Lanterns or Will o' the wisps. Although usually they look more like lantern flames, and they tend to appear as if they're a lot further away."

"I met a Jack o'Lantern once," Lester said. "I was walking through a forest and I bumped into one coming in the opposite direction. I shared some soup with him. Turns out that they use their lanterns to light sparks in the eyes of baby animals, that's why they travel so far off the path, and why they appear to move so erratically. That's not a Jack o' Lantern."

"So what lit the spark in my eyes?" Rachel asked. "Was it one of those things?"

"Folk have their own fire," Lester said. "At least that's what the Jack o' Lantern said when I asked him. He seemed to think that this was a political compromise of some sort. He didn't go into it."

"But that isn't one?" Eos asked.

"Not like the one I saw," Lester said. "The light of a Jack o' Lantern is like a lantern flame because, well, it is."

"It's getting dark," James said. "We'd better check to see if anyone is home."

Lester knocked on the door of the house, and pulled at a bell cord hanging to the right of the door. Nothing appeared to happen. Lester tried the handle on the door. The door was unlocked and it swung slowly and silently inwards revealing the house beyond.

"I don't like this," Lester said. "Remember the last time we found ourselves in an apparently abandoned house? I spent a long time believing I was a duke at a masked ball. Don't want to go through that again."

"There are worse things," Eos said, making her way past him and into the house. "At least there was a buffet there."

"She has a point," James said. "Free food is always a bonus."

"Well, alright then," Lester said, following Eos into the house. "As long as we're throwing caution to the winds."

Inside the house was dark and smelled faintly of damp, not damp enough for it to appear unsafe for an overnight stay but definitely enough to put concern into the mind of an owner about the possibility of their residence eventually falling over into a swamp.

The floor was mostly bare boards covered over by the occasional rug. It was evident that no one had set foot inside the house for quite some time. Downstairs there was a large drawing room, a dining room and an expansive kitchen. Upstairs were three bedrooms and a bathroom.

Lester lost no time putting the gnome down gently on a bed in one of the bedrooms, a twin room that he imagined he would share with James over night. The beds all had bare mattresses, no blankets or pillows but they seemed sturdy enough and were better than the floor.

The gnome allowed to rest Lester returned to the kitchen where he quickly found a glass flask in which to decant his mysterious potion.

"Well, that's one thing taken care of, anyway," Lester pronounced happily.

"Why are so many dwelling places we visit apparently abandoned?" James asked. "I'm detecting a theme."

Before Lester could think of a plausible answer to the question the glowing blob from the garden came drifting through the wall, slowly moving through the kitchen apparently unaware of its surroundings. When the blob was a couple of feet past the wall and floating over the kitchen counter about seven inches from the surface a second blob joined it from a slightly different angle and began a lazy journey from one corner of the kitchen to the other.

"What do you think those things are?" Lester asked. "I've never seen or heard of anything like it in my life."

"I don't know," James said. "And I think that troubles me. Part of me seems to think that I had read about almost every known thing in the Faerie realm. It's not just that I don't remember this, it's that I've never heard of it."

"Should we be worried?" asked Eos, standing at the door.

"I'm not sure," James replied. "Where's Rachel?"

"I put her to bed," Eos said. "She was very tired. I found a small quilt slung over a chair in the drawing room. She'll be nice and warm."

"Good," James said. "I think we should all sleep, not for too long, then we should try to find our way back onto a more civilized path. The sooner we can get back to Bridgetown the better."

"Why are we going to Bridgetown?" Lester asked. "We spent enough time leaving it."

"Bridgetown is a market where you can buy anything, Lester," James said. "If we want answers to our questions then, well, maybe they won't be there in the market, but something that will help us to buy an answer most certainly will be."

"Seems logical," Lester said. "Well, then, I suppose we had better all get some sleep."

Lester, James and Eos climbed the stairs. Eos went into the bedroom where Rachel was, she said goodnight to Lester, although Lester got the impression that she mostly did it because she wanted to say goodnight to James and couldn't ignore the owner of the pocket James travelled in. Still, things had seemed to thaw out a little between them. Maybe there was a hope for friendship yet.

With that small candle of hope burning in his chest Lester lay down on the second bed in his own room and closed his eyes. He wasn't even aware that he had fallen asleep when he felt himself jerked awake again. Eos was shaking at his shoulder.

"Lester!" she said. "Wake up! Lester! Something is very wrong here."

Not entirely awake Lester tried to remember where he was and what he was doing.

"Eos," he said. "You have legs, no tail, neat trick."

"It's not a trick, it's an enchantment, I have a ring," Eos said. "Look, listen, that's not important, what's important is that I found a small chest, a jewellery box, in my room. I was just looking through it, there were some pretty things inside.

"Oh," Lester said. "That's nice. Anything saleable?"

"No, Lester," Eos was irritable, this was not unusual. "We can't sell any of it. Even if it was worth anything, it disappeared, while I was looking at it, it turned to mist, sparkly mist and just... it was like it was evaporating."

"Oh dear," Lester said, still not quite with it. "That's not good, unless it was a dream, could you have been dreaming?"

"I don't think I was, I mean, I don't remember closing my eyes," Eos said. It was clear that Lester's question had forced her to re-examine her own thoughts.

"The Undone!" cried the gnome, sitting bolt upright in his bed. "We're close to the Undone! We have to leave! I have to leave!"

Lester and Eos looked over at the suddenly mobile gnome.

"What's the Undone?" Lester asked. He had hoped for the longest time that at some point he would feel comfortable that he could handle the pace at which things progressed, he still hadn't got there even though it often appeared as if the moment that he should know everything he needed to know was just a little further away.

"No time!" the gnome shouted. "We have to run, right now!"

"What's all the noise?" mumbled a bleary eyed Rachel, coming through the door into the room.

"We have to go!" the gnome said, scrambling off the bed and grasping Rachel's hand. "We have to go before the Undone gets us."

Not waiting for his ranting to sink in he pulled Rachel after him, racing out of the room and down the house's main stairs.

"Hold on!" Lester said, swinging his own legs out of bed to give chase. "I think we need a little more to go on."

The gnome wasn't listening he was down the stairs and over to the front door of the little house. He flung the door open and plunged out into the grey mist that surrounded the house.

"Oh this is bad," he was muttering as he pulled Rachel after him down the garden path, "this is very, very bad."

Lester and Eos came running after the gnome in the garden they nearly caught him but as Lester's hand brushed the fabric of the little sprite's tunic he registered what was now surrounding him. Night had never fallen in the garden of the little house. Instead it was enveloped in a permanent misty twilight through which drifted the lazily undulating forms of the luminescent blobs, not just a couple now, more like thirty or forty.

"What's happening?" Eos asked, her voice as awed as Lester felt.

"This is it," the gnome said. "The precursor to the Undone. We have to leave before we fall into it. If we fall into the Undone we'll never come out again."

The gnome resumed his journey back to the garden gate. Lester could see trees in the distance, where the forest resumed. The house now appeared to be part of a different world, a world of mist and glowing blobs, trapped in permanent twilight.

"Come on," Lester said to Eos, "we can't afford to wait around."

The mermaid didn't argue, the four of them half-walked, half-ran from the misty area towards the more solid shape of the twisted, shadowy tree trunks.

"It looks like we've had a narrow escape," Lester said. "What do you think James?"

Lester looked down to his right pocket but it was empty.

"James?" Lester said. "Oh."

He stopped dead. Eos took a couple more steps after the gnome before stopping and turning.

"What is it?" she asked.

"I think James crawled out of my pocket to get some sleep," Lester said. "He's not here. He must still be in the house."

Lester turned back to look at the house, it didn't really look like a real house any more, it looked like a sketch done in light pencil, an impression rather than an actual thing.

"I have to get him," Lester said. "You go on, I'll get him and catch you up."

Eos opened her mouth as if to object but Lester wasn't going to give her a chance. He ran back towards the house and in through the front door, not stopping till he was back at the bedroom.

He found James in the furthest corner of a shelf in the bedside table. Lester reached in and picked the sleeping mouse up.

"Huh," James said, waking up, "whassamatter."

"The gnome woke up," Lester said, carrying James carefully as he jogged down the stairs. "We have to move, we're in trouble."

"Oh, no," James complained. "What kind of trouble?"

"Well..." Lester said but the sentence got no further. Lester stopped at the threshold of the house, foot waving above an empty bright white space where the ground had been only a minute before. "Ah," Lester said, looking up and about him.

Beyond the edge of the house was nothing but white in all directions. The house itself appeared to be melting away at the corners. Lester began to understand what it was the gnome had been worried about, but was the realisation too late?

Sunday, 18 August 2013

Chaos in Dracopolis

"I will have your head, mighty Prince!" the lead troll bellowed. It lifted the broadsword snatched from the hands of one of the Dracopolis Prison Guard and lifted it, preparing to cut Avan Weatherstrong's head from his shoulders. Avan struggled against the two trolls who were holding his arms but the situation was hopeless.

Saeed had seen enough. He lit the tip of the sparkle tube and threw it down on the floor in front of the troll. The troll paused, looking down to see the last inch of the fuse disappear in a curl of smoke. That was the last part of the before that Saeed could watch before he had to close his eyes tightly.

Saeed heard the sparkle tube explode and the sudden cries of alarm from the gang of trolls who had ambushed Avan at the crossroads. Only when the glow of light had faded a little from its initial intensity did Saeed risk opening his eyes.

It appeared that Avan had noted the sparkle tube and just managed to close his own eyes before the contents of the small alchemical device had ignited. He had managed to twist out of the grip of the trollish henchmen and was even now choking one of them into unconsciousness.

Saeed smiled to himself and dropped down from the rooftop to join in the fray. Blind trolls were still dangerous but both Saeed and the Prince had received training in unarmed combat, the trolls could only crush their opponents if they could find them. Neither Prince nor thief were stupid enough to allow themselves to be caught.

After the trolls were unconscious and restrained the problems began.

"You're following me," Avan said to Saeed, his tone cold.

"You were in trouble, I thought I could lend some assistance," Saeed replied.

"I have never needed assistance before," Avan said.

"Well, there's always a first time," Saeed responded. "I'm sorry that I acted rashly and was played for a fool. I have been long away from Faerie, studying in a strange city beyond the edges of reality. I was arrogant to think that I was the most sophisticated thief in all of these lands."

"You were," Avan said, Saeed believed that he detected an infinitesimal softening in the Prince's tone.

"I have never made the same mistake twice, Prince Weatherstrong," Saeed said. "Please, let me help you set things right."

"I suppose that it would do little good for me to refuse," Avan sighed. "Don't make the mistake of thinking that I couldn't escape you. I can't both escape you and defend Dracopolis from harm. Once this situation is resolved we shall re-examine our relationship."

"I accept the terms of the agreement," Saeed said as the Prince strode away from the heap of tied up trolls they had left at one corner of the crossroads.

"There's no agreement," Avan said. "Just a statement of the way things are."

"Then I accept the way things are," Saeed replied hastily.

"Well, none of us have much choice about that, do we?" Avan muttered as he reached the edge of a nearby plaza.

Saeed looked over the scene with Avan, everything was not as one could hope. One of the buildings to the eastern edge of the plaza was ablaze. There was no one outside watching the fire, that meant the inhabitants of the building had fled in terror, or something worse.

Saeed could make out the odd motion from the side streets around the plaza but no one was venturing out into the open square. Anyone foolish enough to do so would present too easy a target.

"I was hoping that the guard would have set up a defensive position here," Avan said. "Something must be preventing them from getting this place under control."

"So what do we do?" Saeed asked.

"We'll go to the palace, someone there will be able to tell us what's occupying the guard. The sooner they're free to lock down the city the sooner this will all be over."

So Avan and Saeed made their way carefully towards the central Palace in Dracopolis, the chief residence of the Draco Emperor. Saeed marvelled at how easily the decision to stroll into the palace had come to Avan. Saeed had never met anyone who could just go wherever they pleased before. There was something refreshingly direct about his approach to problem management.

Of course, Saeed considered, as the palace guard waved them through each outer section of the palace in towards the central residence, Avan Weatherstrong was the most heroic figure in the entire history of the Faerie realms. It was no surprise he could just walk into the palace and ask for information. If Saeed had tried this alone he would have been skewered and beheaded by now.

As Saeed was beginning to wonder if they were going to get waved all the way through to the emperor himself the answer to the question was resolved. They were shown into a room where the General in charge of the Palace Guard was poring over a map of the city upon which were arranged a number of models, some like trolls, lizard men and other minor monsters, others were in the shape of Dragon Guards.

There was one model on the table that was white, whilst all the others were carved out of deep grey stone. The white model was a skeletal figure wrapped in a flowing cloak. Many of the guard figures were arranged around that figure but so far away from it that it took Saeed a moment to see the pattern.

"Prince Weatherstrong," the General said, ignoring Saeed entirely, "I am so glad to see you, we really could do with some assistance."

"With this individual I take it?" Avan asked motioning to the white skeleton figure on the map.

The General nodded grimly.

"That is Sergeant-Major Xalotl," the General said. "He's in charge of the City Guard. Sometime shortly after the jail break he became possessed by the spirit of Oban Reif. Reif used Xalotl's body to steal the Star Arrow from the palace vault and escape towards the north."

"So the available Guard are busy tracking him down," Avan said, nodding as he understood what was preventing the guard from taking back the streets.

"To use the Star Arrow, Reif needs the Sky Bow," the General explained further. "That's locked in a vault in the Sapphire Treasure House, we have guards there now, hopefully we'll be able to capture Reif before he gets the bow."

"Is there anything we can do to assist?" Avan asked. "My sword and my companion's wits are at your disposal."

"We really just need Reif stopped," the General said. "Then we can get on with containing the escapees from the jail house."

Avan nodded.

"I take it that if Xalotl can be returned to you unharmed that would be appreciated," he said.

The General pursed his lips and cast a gaze back over the map.

"If the Sky Bow and the Star Arrow fall into the wrong hands," the General said. "The consequences would be grave indeed. Xalotl understands, as we all do, that he has given his life to the protection of the capital."

"I understand," Avan said. "We shall do everything we can to help your people resolve this matter."

And then they were off again. Avan strode purposefully out of the palace with Saeed following along very much in the prince's wake.

"Did you just agree," Saeed asked. "To kill this man who has been possessed?"

"I didn't agree to kill anyone," Avan said. "I don't know what conversation you were listening to."

"It just sounded like..."

"The General is a military man," Avan cut Saeed off. "When it comes to matters such as this he needs to believe that drastic measures are available to the people he trusts."

"So you lied to him?" Saeed asked.

"I never said that I would countenance killing a victim in cold blood," Avan replied. "What he wanted to hear is up to him."

"But what if it does come down to that choice?" Saeed asked. "Retrieve the artefacts or let Xalotl live, not both?"

"Do you feel like the kind of person who would let it get to that point?" Avan asked.

"No, but-"

"Well then," Avan said with an air of finality, "that makes two of us, come on."

The chaos on the streets of Dracopolis was worsening, without the guard's full attention on containing the break out the freed prisoners were running rampant. Saeed had a little experience of dungeons and jail houses so he knew that not every inmate of such a facility was a danger to the common folk. However Saeed also knew that a significant number of them would be, releasing them all onto the streets of a busy city in the hours of darkness could only really have one effect, the one that was playing out before them now.

Saeed was impressed to note that Avan had enough skills in stealth to avoid detection by roving criminals so Saeed and himself made it to the Sapphire Treasure House in under an hour. Fires had been set in several locations across the city, the interplay of firelight and deep shadow served only to give them a larger number of places to hide on their journey.

The Sapphire Treasure House was, in many respects, identical to the Diamond Treasure House where Saeed and Avan had first crossed paths. The main difference was that this treasure house was situated in amongst a bustling nest of small residential dwellings.

As they drew near to the high, forbidding walls of the vault Avan ducked into an alley. Making use of the narrow walls in the space between two houses Avan scaled up to the roof of one of the properties by bracing his legs and arms against the surfaces. The prince made the move look easy, as did Saeed when he followed on behind. Saeed knew that his own proficiency at the action required constant disciplined practice.

Admittedly the prince's own movements were a little less fluid than Saeed's but it was a difference only a professional thief would have noticed. From their new, elevated, position Avan lead Saeed over the roof of the dwelling to jump onto the uneven surface of a nearby, taller wall.

Saeed had to concede the prince some skills again as he scrambled up the surface assuredly, using hand and footholds that most people would not even have noticed. Saeed made up some ground on the prince reaching the top of the wall. Saeed did not allow himself any sense of pride in the achievement, he knew that Avan Weatherstrong was a great sorcerer and a formidable fighter and tactician in addition to his stealth and dexterity. The prince would never win in a thieving contest with Saeed but then, that was not the man's goal.

"What is this building?" Saeed asked quietly as they walked along the edge of the steep sloped roof.

"Temple-Almshouse," Avan replied, "erected in service of Akanno, goddess of the waters. It's the tallest point outside the treasure house walls in this district."

"It's not tall enough to provide us with an entry point to the treasure house," Saeed said.

"Not my intention," Avan said, pulling a pebble-sized roll of bread from a pouch on his belt. He crushed the roll in his hand and sprinkled the crumbs in a little pile towards the lip of the ledge. Following this the prince pulled a small vial of liquid from his pack. He took a sip of the liquid and then drizzled some more over the crumbs, ensuring they were completely soaked.

"Move back," Avan said to Saeed. The prince and the thief retreated into the shadows cast by a belfry in the north east corner of the roof top to wait.

After a few minutes birds began to drop out of the sky and peck at the crumbs. They were small dark birds with odd spiky feathers of a type Saeed had only encountered in the Terra Draconis. Before long a number of the birds had pecked up the crumbs and taken off again.

"So, what now?" Saeed asked.

"Now I can see everything that's going on," Avan said, leaning against the angled slope of the roof. "The effect of the potion lasts almost an hour. You are going to have to help me now."

"What do you want me to do?" Saeed asked.

Avan picked a leather cord up from around his neck. A number of beads were strung off the front, one black, a number of white ones and then one red. Avan took the black bead and the red bead off the cord. He held the black bead out to Saeed.

"Lodge this in your ear," he said.

Saeed did as he was told. Avan popped the red bead into his mouth.

"Now you will be able to hear me wherever you go, until you return the bead to me," Avan explained. His voice had a strange echoing ring to it that Saeed guessed was coming from the bead in his ear. "The birds have already shown me Xalotl. How long will it take you to reach that house over there. The one with the spiraled ornament on the northern ridge." Avan pointed to a house in the distance.

"A minute, no more," Saeed replied.

"Xalotl will reach that location in just under half that, be swift," Avan instructed. "Try to render him unconscious. Do not hurt him. Once the body is down put this in his mouth until the jewel glows blue." Avan handed Saeed a small totem figure with a very large head. A small black gemstone was lodged in to a head band carved at the top.

Saeed didn't ask any questions, he just grabbed the totem and set off at full pelt across the rooftops to his intended destination. Although he was faster than he had ever been before Xalotl had nearly walked the full length of the street beside the house by the time Saeed dropped silently onto the street behind him.

Sneaking up on some one and rendering them unconscious were two things that Saeed did very well indeed. Within another minute Xalotl's body was laid out flat on the street and the jewel in the totem's headdress was glowing a bright and steady blue.

Before long Avan had joined Saeed and reclaimed the totem.

"Good work," Avan said, and he sounded as if he meant it. "I'm still feeling the effects of the scattereye potion, you'll have to help me check if Xalotl's still got the artifacts."

Saeed rolled Xalotl over, the Sergeant-Major had a pack slung over his shoulder but it was empty.

"I think, if Xalotl ever had the items he already handed them to someone else," Saeed said.

"Not to worry," Avan said. "I can still get information from the birds flying overhead. Most of them have settled into nests now, there's less motion in my mind's eye than there was before. Just give me a moment-" Avan's face, wearing a look of intense concentration, suddenly dropped into a mask of alarm. "Oh... no," he said.

"What?" Saeed asked.

"I know who took the artifacts from Xalotl," Avan said. "And she's just released a horde of vampires into the Almshouse."

"Miranda!" Saeed said, there was really only one person she could have referred to at this point. "I'll get after her."

"No," Avan said. "We have to save the nuns in the almshouse, I can't do it alone with the scattereye still in force."

"What about the bow, and Miranda?" Saeed asked.

"We can catch up with her later," Avan said. "For now, we have to make sure no one gets hurt."

Saeed and Avan did manage to save the nuns, returned Xalotl to the palace and Oban Reif to jail. They did, also catch up with Miranda Felix and discovered why it was she had stolen the artifacts from the Treasure Houses of Dracopolis, all of this is a story for another time.

Sunday, 14 July 2013

In Which Saeed Comes To The Brink Of Forever

Saeed travelled alone across the Turnaround Bridge, through the rainbow mist, on to destinations unknown. The one thing he was reasonably clear on was that he was travelling on toward his final destination, a reconciliation with his mother, a chance to apologise for the wrong that he had done.

Obtaining the price the Keeper of the Way had demanded, the seal of Kalico, master of the Patchwork Market at Bridgetown, had been hard enough. Saeed had seen many things in the execution of his tasks, experiences he was storing away carefully within his head in preparation for the time when he would once again see his mother.

He hoped that this time would now be close at hand for, overall, Saeed felt that his mind was becoming very full indeed. If much more happened to him on the road there was a chance that he might forget things that had happened to him and that would not be a good thing at all.

The way across the Turnaround Bridge was long, the bridge itself was narrow at the start. As it continued out through the strange coloured mists that surrounded him the bridge changed in shape, until it was clear that this way was not a single bridge but, apparently, many bridges strung together through a vast, indistinct void.

The bridge continued on for such a distance that Saeed began to feel a little concerned. There was no indication whether the other side of the bridge was close at hand, or whether he'd even got halfway across. There was just the narrow path through nothingness, no end in sight.

Eventually the bridge broadened, a ramp carried Saeed up onto a wide suspension bridge. He still had not reached the opposite side and he began to detect other people wandering through the mist.

The people were dressed in a variety of outfits. Some Saeed recognised, some he did not. All were walking parallel to Saeed, across the bridge and on to the other side. Saeed did not see one person attempting to cross the other way.

Before long the number of people had grown quite large. Saeed could not identify himself as a lone traveller, instead finding himself enfolded within a shuffling throng, all walking in one direction, all looking about at their fellow travellers in some confusion.

"I was not expecting to meet so many people on this path," Saeed said to the closest person to him, an old man, a gnome sat upon his shoulders.

"Many seek Luminis," the man replied. "Few gain entrance."

"I know you will think this to be a strange admission," Saeed said. "But I did not know this path lead to a place called Luminis. All I know is that it is a place I must be."

The older man smiled.

"That is probably not uncommon," he said. "I am just acting as a guide for my friend here," he indicated the gnome. "He has lost his purpose. He must find a new one or return to the source."

"I think it's been time enough for Splinterflame," the gnome said cheerily. "I imagine that it is my time to return whence I came, beyond the Central City, into the heart of creation itself."

"I'm afraid I am not very educated," Saeed said. "I do not really follow what it is you are saying."

"Education does not matter," the older man said. "All that matters is what the gatekeepers decide."

"I see," Saeed said. "Well, I hope that they decide in my favour."

"All do," the man said. "There's really no way to tell until you get to the walls."

"Look!" came a cry from the front of the crowd. "There it is!"

The crowd instantly hushed, all conversation dying upon every tongue. Every one looked up and out towards the distant horizon, still wreathed in the indistinct lightly-hued mists.

Then, the mists broke, far in the sky the black shapes of tall spires became visible, the colour overhead went from a varied patchwork of different shades to a clear and brilliant blue. The heat of a bright sun washed over the crowd.

A few steps further on and tall walls of large dark brick became visible, a few steps further again and the party crossed the far side of the bridge, stepping from a wooden floor to a white brick path winding through an expansive green valley towards an enormous structure built into the dark wall up ahead. The spires that had been the first visible sign of Luminis were the only part of the enormous city beyond the dark walls that could be seen from the path.

A ramshackle settlement had been erected at the foot of the wall. None of the structures that made up this encampment looked permanent or particularly safe for the inhabitants. There were a few proper tents and permanent caravans but alongside this were poorly built shacks constructed out of loosely piled rocks or pieces of discarded wood.

As the crowd passed by, walking on towards the gigantic archway at the foot of the enormous gatehouse of Luminis Saeed looked about himself trying to assess what kinds of people lived in the settlement at the base of the walls. There were many people from the bridge crowding in all about him but Saeed caught glimpses of goblin traders and many people who looked like the beggars from the streets of Afsana where he had grown up.

As the archway loomed closer Saeed began to worry that he had not questioned where the Turnaround Bridge would send him, just that it would bring him closer to his mother. Of course, his mother had been taken by death. Was this a place of the dead?

Luminis did not look like any paradise that Saeed had ever imagined, and if it was, who were all those dwelling in the shanty town? Were they the sinful? Was that the judgement that was to follow? Would Saeed's own guilt at his thievery prevent him from gaining access to this celestial city?

Saeed found it hard to believe that he was standing before the entrance to paradise. Much aside from anything else why would the righteous have to walk past the wicked to cross the threshold to their reward? If they saw others suffering and did nothing then how righteous were they anyway?

Much apart from these challenging concepts Saeed could feel sun on his face, a slight breeze blowing in from the mountains to his left. He did not feel dead, he did not remember dying, so this could not be a land for the dead or a place of ultimate judgement.

Maybe Saeed was wrong but he believed that whatever Luminis was, it wasn't a land of the dead. He would have an opportunity to find out shortly, because he was about to pass through the arch into the gatehouse and out of the sun-filled valley.

On the other side of the arch was a huge courtyard with a gigantic polished marble floor. It reminded Saeed of the Caliph's Palace at Afsana but colder, the structure had a feeling of officiousness that he associated with the Patchwork Market more than any part of his home city.

All around the courtyard were a number of narrow doorways, standing at each doorway was a strangely dressed usher in a little round hat, a blue jacket, a white shirt and straight blue trousers. Saeed had never seen such an outfit before. The closest thing he had seen was Joshua's clothing but that had been more dark and serious. The bright blue and white of these uniforms made the ushers look a little like clowns.

Even so they motioned for members of the throng to come forward and step through the doorways, and people were going. As the crowd kept moving forward and out to the side so Saeed drifted closer to a doorway. As he reached the threshold the usher looked Saeed in the eye and said.

"Go along until you reach an open doorway, then go right inside, first one you see."

The usher reached out a white-gloved hand and guided Saeed into the passageway before he had time to object or ask any questions.

For the first time on his journey Saeed began to feel afraid. He had embarked upon his journey without fear, he now realised, because he had thought of his eventual goal as being fairly straightforward and obvious. He had seen his mother die, the angel of death had told him where to begin his journey, that step had lead to the next, had lead to the next, had lead... here.

This strange, long, cool, dark stone corridor, like so many he had already seen, with closed doors ranged against the right hand wall. In the distance he could make out the triangle of yellow light demarcating the first open door upon the route.

There were people already gathering behind him. Saeed stepped forward before he had the time to consider whether he wanted to keep walking forward or not. It occurred to him that the time to turn away had already happened at a time when he would never have considered it. He hadn't been allowed to back away for some time now.

Given no choice, his stomach yawning with a hollow dread he could not name, Saeed walked along the corridor towards the square of light. He reached the door quickly and peered over the threshold. Sat inside the room beyond the door was a young woman dressed like some of the more monied residents of the Patchwork Market, in a plain but elegant dress that came down towards the mid point of her calves, her feet wrapped in pointy soft leather boots.

The young woman's fair hair was gathered in a precise knot on the crown of her skull. She wore jewelled earrings and a single ring on her left hand. She did not appear to be wearing make up.

"Saeed Ibn Abihi?" the young woman asked. "Please, come in, sit down."

The woman motioned to a chair opposite her position. In between them, slightly off to one side was a tea set that reminded Saeed of Joshua's house.

Saeed stepped inside and sat down. The woman went over and gently closed the door, then she returned to her seat.

"Really, there's no need to look so frightened. This is just a little chat about why you've come to Luminis. If I decide entering the city would be in your best interests then there won't be a problem."

"I must say," Saeed said. "I did not really know that I was coming to Luminis. I did not even know such a place existed. I merely knew that this was a step upon my journey to be reunited with my mother."

"You believe your mother is here?" The woman asked. She picked up the tea pot. "Tea?"

"No, thank you," Saeed said. "I really don't know if my mother is here, the Keeper of the Turnaround Bridge took a price from me and when I crossed the bridge this is where I found myself."

"Have some tea, dear," the woman said. "It will relax you. You look like you need to relax."

She poured Saeed a cup of tea, then she picked up her own cup and sipped from it.

"So your mother might not be in Luminis?" the woman said.

"I think the Turnaround Bridge uses magic to determine the destination of the traveller," Saeed said. "I don't think it would have sent me here if I didn't need to be here."

"Ah but it's old magic," the woman said. "Deep magic. This whole place is the product of some of the oldest and deepest magic that exists. I think it is without doubt that you do need to enter the city. The question then becomes whether you should enter now, today."

"I am really just looking to apologise for a lie I told to my mother," Saeed said. "That is all I want in the world."

"And if you get all that you want in the world," the woman said. "What then?"

"I... don't know," Saeed said. As he sat, sipping at the tea he didn't want, considering questions he hadn't wanted to consider a great sadness reawakened in Saeed. He had diverted the pain, looking ahead to his goal but the woman's questions had brought to him a great realisation. When Saeed met his mother again it would be an apology and a farewell. Things would never be as they once had been.

"Then maybe you need to know," the woman said. "This is a place people come to learn, Saeed. A place they come to become what they must be to do the things they must do. Nobody has come here to deliver an apology. I am afraid I cannot approve your entry into the city. It has been lovely to talk with you though. When you're ready go through the door in the back corner."

She indicated a door visible over her left shoulder before sipping, silently, at her tea. She did not speak again.

Saeed didn't know what to do or say. Should he argue back? The woman's logic did not appear sound, what if his mother was in Luminis? What if this was the end of Saeed's journey and he was being turned away?

On the other hand, what if she was right? What if this was yet another step along the road, a road that may not include a stop in Luminis? The only problem with that was the thought of what to do next. Saeed did not know another way onwards.

"So," he said carefully, "when it is my time to enter Luminis I should come back to this place?"

"There are many ways to enter Luminis," the woman said. "Today this was the route chosen for you."

"Chosen by whom?" Saeed asked.

"By the source, the powers of the weave, the aspect of fate," the woman said. "That is how the Hall of Entrance works."

"Well," Saeed said, standing up. "Thank you for your time. I am sorry that my case failed to meet your expectation for entry to the city."

"There will be other days," the woman said. "You must understand that it is nothing personal."

"I do," Saeed said. "Thank you."

Saeed moved around the table with the tea set and out through the door at the back. The door lead into a corridor that stretched on for a long while before making a couple of sharp left turns and eventually depositing Saeed back outside the walls of Luminis to the rear of the shanty town.

"A thief I am," Saeed muttered to himself, looking about the shacks and mud paths that defined the shanty town. "So like a thief I must enter this city."

Saeed did not know if the young woman in the Hall of Entrance had intended to imply that Saeed could just walk outside and try to gain entrance to the city of Luminis by other means but this was what he had taken from her explanations. Saeed walked through the shanty town, instantly feeling more comfortable about his surroundings.

Looking about himself Saeed determined that, despite the modesty of the encampment, this was not as miserable a place as such dwellings tended to be. The wood and metal of the shack construction was usually quite clean, free from evidence of erosion by the elements. The doors to many of the shacks stood open and homey little spaces were visible within. These accomodations were sparse but not spartan.

Some residents had book shelves, others shrines, others displayed works of art or musical instruments. This did not appear to be a place of desperation, merely a stopping point, something like a travelling market or a festival encampment.

The people of the shanty town moved back and forth around Saeed, about their business. Eavesdropping upon their conversations Saeed determined that, rather than discussing hunger, poverty or hardship, their minds were occupied with matters of philosophy, aesthetics and mysticism.

This was a place more curious than the enigmatic city within the mighty walls beyond. A hastily erected community of intellectuals that sat below the mighty dark stone walls of Luminis. Presumably these were others who had come through the Hall of Entrance and been turned away.

Saeed was perplexed. He was a thief, he was reasonably confident that he could find an opportunity to steal into Luminis if he looked hard enough. These men and women were scholars, what was the purpose of their encampment? The young woman had told Saeed that all who were ready could enter Luminis via the Hall of Entrance. If you were not ready, according to the administrators, you had to seek another way in. Sitting in shacks discussing the nature of reality did not appear to be in anyone's best interests.

Before he could think further upon this matter the opportunity he had searched for presented itself. Saeed had learned long ago how to spot an opportunity. He had also learned that if you didn't take an opportunity as it came up the door could often close.

He could see a small fringe of the encampment was packing itself up. A man in uniform was shouting orders to a number of other men in uniform, of various shapes and sizes. They were packing up their dwellings and pulling sacks of clothes and supplies onto their back.

"The prince is waiting, he can't wait forever," the man was shouting. "His advisors have worked long and hard to lift the blockade and now he must enter the city with his guard protecting him. Hurry! Hurry!"

The men in uniform were too busy to pay much attention to Saeed as he moved through their encampment. They failed to question him when he located a trunk filled with parts of the guards' uniforms. No one cared when Saeed donned a uniform and then, dressed in black breeches and tunic, a fine mail tabard and a pointy metal helmet, began to assist in the packing of the encampment.

Before long pallets were loaded and packs were worn upon the soldier's backs. Saeed himself was carrying a heavy pack containing some kind of ground meal. The guards formed a column and marched towards the entrance hall, Saeed in their midst.

The process of taking the opportunity had occupied all of Saeed's mind for the time until the column of soldiers he had joined began their march into the city of Luminis. As the army marched to the right of the entrance hall and through a large opening that had not been there a few hours before Saeed had an opportunity for his own doubts and fears to catch up with him.

Before they quite could he spent some time scanning the rest of the shanty town for signs of others trying to breach the gap in the walls of Luminis. A few intellectual types stood by, watching the prince's guard enter the city, but no one seemed ready to cheat the system the way that Saeed was.

Of course, if anyone was cheating exactly the way that Saeed was Saeed would probably not know about it, that was the core of his plan. He had one final opportunity to wonder whether what he was now doing was for the best or not. He was a thief, his existence revolved around obtaining his desires by stealth, not always entirely in sympathy with the wishes of others.

Was this really how he should continue his life? What was he to do otherwise? At the moment his conscience was clear because his skills were in the service of a loftier goal, and his own personal code meant that, should he be asked, he could not help but be honest. As the young woman had said to him in the Hall of Entrance: what would come after?

Maybe going into Luminis was a mistake, he had been refused entry already. All he knew was that he had no where else to go and nothing else to do right now, so this was what would have to be. Maybe, he considered as he marched on through the breach to enter Luminis, he would have to think about some ways to change that.

This he did, among many other things that happened to him within the walls of Luminis, but all those are stories for another time.

Sunday, 7 July 2013

The House of Masks Revealed

"I suppose," said the owl, "that I should tell you to be careful. Not that it will do much good."

"Why won't it do much good?" Frederick asked.

"I told Lester and James to be careful," the owl said, "they are still missing, unlike the rest of them they haven't been gone long. Maybe they'll come back."

"I don't like this," Phoebe said. "Not one little bit."

"Six people disappear and you're concerned that there may be some kind of a problem?" Frederick said. "Full marks for observation."

"I was expressing my concern," Phoebe snapped. "It was a heartfelt comment, not a clever one."

"Are you going to look for them?" the owl asked. "Because there's really no one else left to, Felix has to guard the wagon, he's been told and I can't leave the castle."

"Castle?" Frederick asked, looking around and up for the usual tall, grey structure sprouting from a nearby hill. There wasn't one that he could see.

"It's a replica," the owl said. "A ghost can haunt anything domestic, scale isn't really an issue."

"You're a ghost?" Phoebe asked. "Fascinating."

"Usually I'd agree," the owl replied. "At the moment it's no more than an inconvenience. I can stay and I can watch, otherwise I am powerless to intervene."

"So where did they go?" Frederick asked looking about the nearby streets. It was near enough dead centre in the period between noon bell and the day bell, the streets of Steephill Fell were bustling.

"They went into the first small alley arcade on the left hand side of the street to the West," the owl said. "Actually they combed the area poking around everywhere. That arcade is the last place that they went. They investigated but then they never came back."

"I guess we'll have to be careful then," Frederick said.

"I'll swear I just made a comment to that effect not thirty seconds ago," the owl said but Phoebe and Frederick were already halfway down the street. "Oh, yes, and goodbye. Hope you find them. Not least because this street corner is really rather tedious."

Frederick was doing a little better now. There was a sense of menace and mystery, nobody had tried to beat him up in just over an hour and he had plenty to think about besides the way Phoebe's hair fell when she tilted her head over to the right in thought. He was most definitely too busy with the disappearances and what-have-you to think about the latter item much at all, and that was definitely a good thing.

"You don't need to stamp about the place looking so serious," Phoebe said from about half a step behind him. "It's not like you're in charge or anything."

The sudden tweak of annoyance in Frederick's gut cleared almost all other thoughts out of his head in an instant.

"I'm just worried," he said. "I don't want to get disappeared like the others."

"Do you not?" Phoebe asked. "Then how do you propose that we find them all?"

"Fine," Frederick said. "We can follow them, but we don't want to get lost like them."

"How do you know?" Phoebe asked. "They might have all gone somewhere so nice they just don't want to come back."

Frederick had to stop and think about that for a second and in that time Phoebe swanned past him and into the arcade. The small ginger tom cat, Harvey, plodded along behind. As they disappeared into the covered passageway Harvey looked back to give Frederick a narrow-eyed grin.

Now it was Frederick's turn to come bustling up the small cobbled passageway behind Phoebe, striding past fishmongers' stalls. The arcade smelled of fish that was on the point of turning ripe, most of the merchants were adjusting their prices downwards, trying to move on whatever it was they had left to get rid of.

"What about these people?" Frederick said as Phoebe studiously ignored the fish traders. Harvey was paying more attention, at least to the merchandise, but he looked as if he hated himself for it.

"They don't know anything," Phoebe announced airily.

"How do you know?" Frederick asked.

"If people disappear the last thing they will have done before they vanished is talk to your common or garden fishmonger or trader in seafood," Phoebe said with the ring of certainty evident in her voice.

"So what will they have done?" Frederick asked.

"Talked to the unusual, shady, creepy or otherwise darkly mysterious purveyor of briny goods, like him," Phoebe said pointing out a dark stall displaying jars of pickled seafood at the very end of the arcade.

"So they talked to him," Frederick said. "What about?"

"Let's find out," Phoebe said and marched over to the stall. "Where are they?" she asked without preamble.

The merchant gave Phoebe a look that indicated that he had seen it all before, even if 'it' was abrupt witches bluntly assuming that you would know what they were talking about, and pointed at the wall opposite his stall.

"You play patty cake with the bricks," he said. "Door opens. Will take you where you need to go."

"Where we need to go?" Phoebe said, looking at the wall. "So it's a different destination for everyone?"

"Don't know," the merchant said. "I just sell pickled seaweed, and other refinements."

"So, what?" Frederick asked, looking at the rather grimy looking wall of dark stone bricks that had been indicated. "We play patty cake? We don't play patty cake?"

"I think we need more information," Phoebe said. "Harvey dear?"

The ginger tom looked up from its activity, sniffing around an unpleasantly wet looking sack to one side of a stall further down the arcade. Harvey came slinking up to Phoebe before transforming back into a rakish red-haired youth.

"What's up, feebs?" Harvey asked.

"There's a portal, in that wall," she said. "What can you tell me about it?"

Harvey went over to the wall and sniffed about.

"Pure mischief," he said. "Not one of the boss's little side doors. This one's from the source. Nobody can control it, not even the boss."

"So if we go through it we won't follow the last people to go through it?" Phoebe asked.

"Can't tell," Harvey said. "sometimes these things won't even take two people who follow one another to the same place, sometimes they switch destinations in the tween, sometimes they just randomly do whatever they feel like doing. They tunnel through time and space, they could send you to the moon in the future, or to the mortal world in the past."

"You're not being very helpful," Phoebe said. "Is there any way we could get more details?"

"If you open it," Harvey said, "I could probably pick up a scent from the other side. While it's closed I can smell the door, and the scent of the people who recently went through, even over the fish, but I can't tell you whether those scents continue on the other side."

"If we open it," Frederick asked. "How do we close it again?"

"Almost all of these things close after about ten minutes, or, in the worst case, in the tween," Harvey said, he spoke a little slower as if telling something to someone slightly backwards.

"What's a tween?" Frederick asked, not caring how dumb people thought he was.

"Magical concept," Phoebe said. "A tween is any place inbetween one thing and another. Doorways in and of themselves are tweens. Crossways are tweens. There are also well established major tweens in time such as midnight, the space between one day and the next. If midnight happens where you are then it tends to reset any non-persistent magical effects in the area."

"So the door will definitely close by itself at midnight?" Frederick asked.

"Nothing will definitely ever happen when it comes to magic, dimbo," Harvey said. "Particularly not when that magical something involves pure magic, straight from the source."

"But it would be highly unusual if it didn't," Phoebe cut in. "Right, Harvey?"

"Hey, he asked a big boy question," Harvey said. "Excuse me for giving him the big boy answer."

"There's a lot of chaos in magic, isn't there?" Frederick said.

"We call it mischief," Harvey said. "Chaos has too many negative connotations."

"This isn't a magical theory lecture," Phoebe said. "We need to find out what's on the other side of that door, and if it's our friends."

With that she stepped up to the wall and slapped out a quick game of patty cake. On the last hand slap her hand penetrated the wall appearing to disappear into the solid stone of the bricks.

"Open," she said. "Harvey, get sniffing."

"Um," Frederick said to the pickle seller. "You might want to make a sign or something, in case we don't go through." The pickle seller looked at Frederick like he was some sort of odd insect that he'd discovered under a rock in his garden. "You know," Frederick said. "Caution... advisory... of caution... no. Okay."

Frederick turned away to see Harvey sniffing around the doorway, in his cat form. The djinn transformed back into his other shape.

"We're in luck, sort of," Harvey said. "The way through still has a scent of the last couple of people to go through."

"Are you sure?" Phoebe asked.

"One of the things that went through this door," Harvey said. "Was very, very tasty, small, grey, furry, likes cheese, you follow my drift? I can't get the smell out of my nostrils."

"What about the others?" Frederick asked. "The little girl? The mermaid?"

"Too long ago," Harvey said. "So, are we going on a mouse hunt."

"Do I have to put you under an injunction, Harvey?" Phoebe asked sternly. The red-headed youth flinched.

"You are about as much fun as, well, you," Harvey complained. "And that is no fun at all. I wish nobody had ever touched that magic shovel. I was having a nice holiday."

"I can only imagine," Phoebe said. "But I won't because it will only make me cross. Come on Frederick, let's get on with it."

"Sir Cobb," Frederick said as Phoebe swished through the magic door. Now he was alone Frederick could not help the urge to further qualify himself. "My name is Sir Cobb, I'm a knight," he said to the pickle merchant.

"You might want to hurry," the merchant said, unimpressed. "Door don't open long."

Frederick gave up on trying to impress upon people his chivalric qualifications and walked through the door behind the others.

"You really need to be more assertive," said the sword at his waist. "As your manager I am concerned that you don't have a strong enough brand."

"A what now?" Frederick asked.

"I'm resident in metal," the sword said. "As such I occasionally receive transmissions of mortal information streams. They, the mortals, have this kind of magic called a brand. You put a brand on something, like a shoe, and its magic makes people want to buy it, well, to own it. They haven't ironed that exact distinction out, causes some problems, anyway...."

"Are you talking to your sword?" Harvey asked.

Frederick realised that Phoebe and Harvey were looking at him. They were stood in a small, bare stone cell on the other side of the door. Phoebe looked as if she was running out of patience. Harvey looked amused, but not in a good way.

"I wondered how you found a conversational companion to be your intellectual equal," Harvey said. "Now I know."

"If everybody's quite finished messing about," Phoebe said. "Harvey, follow the scent."

"I'm just a nose to you," Harvey said. "It's really quite insulting."

With that he turned into a cat and sniffed away along the floor, following the scent he had detected. Phoebe and Frederick followed along behind. They walked down a few musty corridors and up a set of steps to a hallway with many doors leading off it. Harvey sniffed around the edges for a bit before turning back into a boy.

"They walked back and forth here a few times," he said. "I can't tell where they went last, I'm not a dog."

After a short examination of the surrounding rooms all they could find was a broken window in one room and an hourglass on a shelf. Above the hourglass, engraved in a metal plate, was the legend:

Come, spend an hour and visit with us.

"This is it then?" Phoebe said. "We turn the glass?"

"What do you think will happen?" Frederick asked.

"It's an area effect magic, low level, druidic," Harvey said. "Anyone in the room will be caught within the field when it's turned."

"So what will it do?" Frederick asked.

"It's not a door, dimbo," Harvey said. "So I have no idea, something magic."

"Maybe they didn't turn it over," Frederick said.

"Their scent trail says otherwise," Harvey replied. "They went across the hall a couple of times, upstairs for a bit and outside but there's no sign of them further than the sun dial in the back garden."

"Maybe you just can't smell it," Frederick suggested. "After all you're not a dog."

"Hey, whatever makes you comfy, Sir Clueless," Harvey said. "I personally don't really care what you do. I'm just behaving so I don't get any major mojo slapped on me by my burden."

Phoebe glared at Harvey who grinned and then turned back into a cat.

"We've got to go on," Phoebe said. "We don't have a choice, we've come too far."

Frederick shrugged.

"Alright then," he said. "Turn the glass."

Phoebe picked up the hourglass on its little shelf, reversed it and put it back down. The sand began to run through the pinch in the centre. Instantly Frederick felt like the bottom had fallen out of his stomach. His head felt dizzy and his breath caught in his throat.

"Oh wow!" said an excited voice behind him. "Even more visitors!"

Things had changed. The sound of jaunty folk music stuttered through the air forming a bed to a murmur of conversation, the odd shout or scream of delight and the occasional eruption of laughter, or applause, or both. As Frederick inhaled he caught the scent of roasted meats in competition with the sharp sweetness of sugary things, probably cakes.

Frederick had not eaten a proper meal in a long time. Being a travelling knight and an incompetent cook he had neither the money nor the skill to find good food for himself. He subsisted on energy-providing stodge with a side order of telling yourself that it was all for the greater good.

Suddenly finding himself at a party, the air itself changed from cool and still to warm and vibrant, Frederick didn't really know what to do next. A small, bearded man wearing a long nosed mask and with a brightly coloured conical cardboard hat perched upon his head came round to study Frederick. Cheerful eyes twinkled as they looked him up and down.

"A beautiful girl, a handsome knight and..." the little man looked at Harvey sat on the floor and surveying the scene half-hungry, half-suspicious, "...and an animal, all guests at the party now!"

"What party?" Phoebe asked, cutting to the heart of the matter.

"You've arrived at the House of Mirth, my dear," the little man said. "Where the party continues through the day and the night."

"What's the party for?" Phoebe asked.

"For?" the little man said. "Who said a party had to be 'for' something? At the House of Mirth laughter and levity are more than occasional, they are the very stuff of life. Come, let me show you the buffet, let me show you the musicians, the dancing, the entertainment. At midnight will be the great unmasking and then the festivities will be over for today. You can stay until then? Of course you can! Oh, but you will need masks."

"Uh," Frederick said. The smell of the food was making his belly growl, the evident jollity was enticing, at the same time Frederick could tell that something was off here.

"Excuse my silly friend," Phoebe cut across Frederick before he could rouse himself to a sensible response. "He has few wits and even fewer manners. I will certainly need to give him a firm talking to prior to entering the party. Particularly if he is to be masked. Who knows what he will get up to otherwise?"

"I am sure that he will get into the swing of things," the little man said. "Now is not the time for blame or recriminations. Fear and sadness have no place in the House of Mirth."

"I understand," Phoebe said, an edge to her voice. "However we must confess that we did not know that we would be coming to a party, so we are ill prepared for the party mood. A few moments and we will be ready to pull on our masks and join in the fun."

"Ah, but fun flows like a river throughout the House..."

Thunk.

The little man keeled over and fell to the floor unconscious. Harvey stood behind him holding a piece of wood with a jewel at one end, possibly a magic wand.

"That," he said. "Is how you deal with trouble like that."

"Trouble?" Frederick said. "I don't understand."

"Why am I not surprised?" Harvey said.

"This isn't a party, Frederick," Phoebe said. "It's a trap."

"A trap?" Frederick asked. "A trap with a buffet, dancing, entertainment and masks?"

"The worst kind," Harvey said. "I can smell the mischief in this place, and it's curdled. Mischief turned this bad is like poison."

"Party poopers!" declared a voice at the door to the room. "New arrivals! And they're party poopers!"

Frederick turned around to see the owner of this new voice, high-pitched and ringing, the kind of voice that was used to obedience. The voice came from a tall, slim woman in a sparkling party frock, on her finger she wore an enormous ruby set into a ring and the rest of her outfit appeared to follow on from that key feature. Currently she was pointing the ring in the direction of Phoebe, Harvey and Frederick. The ruby was glowing with a dangerous red light.

"Party poopers must become the life and soul, because this is my day, my sweet sixteen and nobody is going to ruin it for me," the young woman said.

The last thing that Frederick remembered before being swallowed by the bright red light was Harvey, shifting to cat form and dodging past the woman. Then Frederick stopped worrying and wondered whether there were any prawns on the buffet. He liked prawns.

Frederick and Phoebe were in trouble, but they escaped from the House of Mirth and with them they brought James, Lester, the gnome and all their other friends. How they did it is a story for another time.

Sunday, 28 April 2013

A Bad Night In Bridgetown

"Told you Patchwork Jack would show you the way," said the ghost urchin. "Course the business has changed but this is definitely the place the Rainbow Grease stall used to be."

Lester was almost relieved to see his former pitch occupied by another trader. He did not believe himself to be cut out for the life of a goblin merchant. He would never have  taken on the job if it hadn't been for the sales patter of that mysterious man in the top hat.

"Things seem interesting," said a voice behind him as he looked at the newly erected stall. A pest control service that stood upon the pitch where 'Neptune & Sons Rainbow Grease Emporium' had once plied its trade. "Even if they haven't worked out quite the way you planned."

Lester turned to see the grinning man in the top hat, his eyes just as vulpine as they were upon their last meeting. His teeth shone a dazzling white that made Lester giddy whenever he focused upon them.

"You," Lester said. "you told me that if I took on that stall then I would start on the journey to find my brother."

"Who says you haven't?" the man asked.

"Do you know this man?" James piped up from Lester's shoulder.

"Know me?" the man said. "Who really knows me, James Rummage?"

"My name," James said. "You know my name."

"You never told me you had a surname," Lester said. He was annoyed that James had not shared this with him but he couldn't exactly say why that should be.

"I had forgotten, until he said it," James explained. His amazement at the recovered memory appeared to render him incapable of being irritable for a moment.

"Destiny has big things in store, Lester and James," the man said. "Right now, in order to set you on the right path, I think you might need this."

The man reached into the folds of his greatcoat and pulled out a tiny metal dragon. The man flipped the beast over and moved a switch on its belly. The toy pulled itself back upright. It looked about as if surprised to be on a man's palm in the heart of the Patchwork Market and flexed its wings experimentally.

Appearing happy with its initial movements the dragon flicked its wings faster and took off into the air. It buzzed around the man's head before swooping over to land on Lester's right shoulder.

"There we go Master Topping," the man said. "I have brought a sense of balance. If not to your life, at least to your shoulders."

Lester turned his head to look at the tiny metal dragon. The dragon looked up at him with tiny, inquisitive eyes made out of turquoise beads. On his left shoulder James made a tiny, wet popping noise.

"What is it with all the dragons?" Lester asked. "And who are you anyw-"

As Lester raised his head to look in the direction of the man once more he could not help but notice that the man was no longer there.

"Where did he go?" Lester asked.

"I don't know," James said. "I sneezed, that made me blink, when I opened my eyes he'd gone."

"I'm beginning to think there's more to that man than first meets the eye," Lester said.

"Really, what was your first clue?" James asked.

"We've talked about this sarcasm issue before," Lester said.

"Yes, and the conclusion was that it was your problem, not mine," James replied. Lester was sure the insufferable rodent was smiling. A mouse's face, being what it was, James remained relatively inscrutable.

Lester could hear the mechanical dragon ticking gently on his shoulder. He turned his head and studied it again. The blank, turquoise eyes stared back.

"What do you supposed he gave me this for?" Lester asked.

"If the last couple of days have told me anything," James replied, "it is that all things become plain in their own time. Shall we see how everyone else is getting along?"

"Oh, yes, no problem," Lester said, focusing back upon the wider space around him. They headed through the crowds, towards the sign for "Riseandshine & Titsadaisy". As they approached the stall the sound of voices came floating out from the interior.

"They will have gone along the trade routes, and if they haven't then they'll probably be lost. Tabarnas only knows the trade routes," said an old, female voice, scratchy but strident. Lester didn't recognise it.

"Do you have a map of the trade routes?" Sir Cobb, Lester couldn't help a slight sneering twitch at the corner of his mouth.

"I think I do have one, but only one, in stock. Very detailed, no more than four decades old," the old woman said. "I could part with it for something in the region of a half crown."

"Would three florins be region enough," a female voice that made Lester's heart flutter in his chest, Phoebe.

Lester reached the flap at the entrance to the merchant's stall to see the vignette of trade laid out. Sir Cobb and Phoebe were stood on one side of a counter top looking up at a wizened old goblin woman. The goblin clutched a rolled up document in her hand. The princess was poking around in a pile of junk in the far corner, looking extremely bored.

"They forgot the first rule again," James said in Lester's ear. "Always keep two eyes on the princess."

Lester slid into the stall and crossed the space between Sir Cobb and Phoebe to stand behind Princess Anabyl. He cleared his throat. Princess Anabyl's head whipped round, her brow knitted, there was a dark expression on her face.

"Maybe we could try to find James's friend without causing any kind of an incident," Lester said quietly.

"Where's the fun in that?" the Princess asked darkly.

"Come on you three," said Phoebe's voice behind them, all business. "We've got to get the princess to the Master's Tower."

"Where's Rachel?" James asked, Lester identified a note of worry in his voice.

"Ah, well, about that," Sir Cobb said, looking sheepish.

"She's not here, is she?" James wailed. "Where's she gone?"

"As it happens," Phoebe explained, "to look for you."

"Don't worry," Sir Cobb said. "She's with Tabarnas, they'll stick to the trade routes."

"Lester," Phoebe asked, "What's that on your other shoulder?" It was a game attempt to divert the conversation away from James's separation anxiety

"It's a dragon, um, a mechanical one," Lester replied.

"Why have you got a tiny, mechanical dragon on your shoulder," Phoebe asked.

"Can I have a look?" the princess asked before anyone else could speak up. Although the words were organised like a question they sounded like a demand.

"Er, well, the man in the top hat gave me this," Lester said. "I think I might need it to find my brother."

"Really?" Phoebe asked. "A man in a top hat gave you a mechanical dragon and told you it would help you find your brother?"

"Well, not in so many words but..."

The dragon, possibly sensitive to being discussed started to whirr and click. Lester craned his neck round to see the little creature buzz up into the air of the tent, spiralling and wheeling.

"Oh, no!" Lester said. "Quick, catch it!"

"Any damage must be paid for!" the old woman behind the counter cried out. The dragon swooped past the decrepit goblin, nearly catching her nose and then shot out of the flap into the market place.

"After it!" Lester cried out and chased the dragon out into the crowds of the Patchwork Market.

Before they knew it all five of them were following the tiny sparkling sliver shape of the dragon as it buzzed over Master's Quarter. The dragon whizzed forward, above the heads of the jostling crowd. It appeared bent upon some unknown purpose, not caring at all about the small party attempting to follow on behind.

The dragon lead them across several bridges, through numerous plazas. It was always too fast for them to catch it but never fast enough to give them a slip. Before long they found themselves running over a broad crossing place. They were all heading towards a portcullis leading onto a strange, dark plaza.

The dragon flitted through a hole in the portcullis and was gone.

"Oh! Oh no!" Lester shouted. "What's going on? I don't understand any of this."

"Come on, old chap," Sir Cobb said coming to stand beside him. "We'll just knock on the door and ask if we can come in to look for our mechancal..."

The end of Sir Cobb's sentence was rendered incomprehensible. A mighty explosion shook the plaza and those surrounding it. Everyone looked in the direction of the portcullis.

"What the hell was that?" Phoebe asked, her voice sounded as if it was coming through a cotton wool blanket.

The princess was already heading for the portcullis a look of unholy glee on her face.

"Oh, no, seriously, not again," James said from Lester's shoulder.

"My life has become so much more complicated ever since I..." Lester was trying to remember when his life had not been so complicated but he drew a blank. He looked about for something that could be used to safely restrain a psychotic young noble. All he could really register in his survey was the cylinder of a top hat.

"Hey, you!" Lester called racing towards the owner of the top hat. "Your dragon! Is that what caused this explosion?"

"What dragon?" came back the response, not male, not smooth and also not the person who had given Lester the mechanical toy.

"Who are you?" Lester asked the pretty young woman in black pyjamas, wearing an incongruous top hat.

"I am Princess Lilith Butterstone," replied the young woman. "Who are you?"

"Another princess," James said. "Just what we needed."

The excitement on the plaza beyond the portcullis had not abated. There was the sound of a mighty roar of anger and then a cracking, splintering noise.

"That doesn't sound like fun," Sir Cobb said.

"My brother!" Princess Butterstone cried out. She raced past Lester in the direction of the portcullis. She didn't get all the way as Phoebe caught the young woman by the arm as she came past. "What are you doing," screamed the Princess. "Get off me!"

"If you want to stand a chance of rescuing your brother," Phoebe said. "You'll do exactly as I say. Right now I say stand back." Phoebe turned her attention to the other rogue princess in the area. "Anabyl," she said. "Come over here, right now."

"Are you going to do what I think you're going to do?" Anabyl asked, delighted.

"I don't know..." Phoebe said, raising her right arm as Anabyl drew in close. A huge ball of pink-red plasma blasted a hole in the portcullis. "Were you expecting that?"

"I think, to be honest," James said. "We were all expecting that."

The party ran up towards the hole. Sir Cobb ran through first, drawing his sword (which babbled away to its owner excitedly). He was followed by Princess Butterstone, Phoebe and Princess Anabyl. Lester and James brought up the rear, being of limited value in the midst of a battle.

"Lester, what do you think you're doing?" James asked as they stepped through the still smouldering hole in the gate.

Lester paused and peered through the smoke beyond the gate. he was in time to see a gigantic knight bring a gigantic piece of wood down on top of someone lying on the floor. Various other knights stood around the plaza, weapons drawn. Smoke billowed from a hatch on the far side of the square.

Some more plasma, light blue this time, incinerated the end of the wooden pole before it could crush the skull of the man on the ground.

"That's it!" Phoebe called. "I'm out until I've had a good meal, a nap and, if possible a hot bath."

"Raaaargh!" the giant knight roared at the intruders, furious beyond sense. "Grarrgh! Arrrgh!"

Sir Cobb was closest. He swung his silver sword at the knight's armoured arm. It did not look as if he was trying to kill the giant, just to pull his attention away from the man on the floor. The giant stepped out of the way of the swing and hit Sir Cobb full in the face with the heel of the opposite palm.

The blow picked Sir Cobb up off his feet. It sent him flying backwards across the plaza, arms flopping like a rag doll.

"Vaskorn!" Princess Butterworth called out to the knight. "Leave these people alone and face me!"

The giant knight, Vaskorn, turned to look at Princess Butterstone. The princess was holding two fighting daggers and looked as if she meant business. She had planted her feet wide and set her shoulders ready for combat. Lester felt his heart twitch the way it had the first time he'd seen Phoebe September.

Lester knew he was a nice boy, a hopeless romantic, and also prone to fickleness in his affections. It was probably a good job that none of the women who caught his eye even gave him a second glance.

Vaskorn's brow knit, the giant turned his huge body to face the little girl threatening him with two tiny little daggers. He threw back his head and bellowed with laughter.

"Oh... oh no," he shouted, his voice filled with mockery. "The little girl has come to defend her half-starved, deafened and confused brother. Not only that, she's brought with her a witch who's run out of magic and an idiot with a silver toothpick. Not to mention the girl even smaller than her, the carnival barker and the mouse. What am I supposed to do armed only with legendary strength and a personal guard of twenty highly armed mercenaries? Well? Any suggestions?"

A silence descended over the plaza.

"I'm a _talking_ mouse." shouted James. For once, everyone was listening.

The comment dropped into an even deeper, longer silence. Then Vaskorn threw back his head a second time and laughed some more. When the fit of hilarity had passed Vaskorn's face turned grim.

"Guards," he commanded. "Round up these prisoners."

"Prisoners no more!" cried a tiny voice from the gloom above the plaza. "Onwards! To freedom!"

Vaskorn looked up, unsure how to feel about strange voices issuing from the darkness. A gnome fell out of the sky, trailing rainbow colours behind it. It hit Vaskorn in the face, bouncing off the gigantic knight to land on the plaza floor a few feet distant. Before Vaskorn could react a second gnome fell out of the sky and a third, a fourth. There followed a tumultuous shower of tiny earth sprites. Many of these hit Vaskorn full in his dark expression of consternation and confusion.

Before too long a few hundred gnomes had completely buried the knight. They scrambled and scampered away from him to leave the red-faced and fuming knight beside himself with fury.

"Kill them!" he screamed. "Kill them all!"

"Nobody will be killing anybody in the Patchwork Market today!" called out a clear voice imbued with an undeniable natural authority. The voice came from right behind Lester's now dragonless right shoulder.

Lester turned to see a tall, richly dressed, bald man with coffee-coloured skin stride past him. Behind the man followed rank upon rank of guards dressed in black and grey uniforms. Lester recognised these as the Market Watch.

"Master Kalico," thundered Vaskorn, "you do not understand. These are trespassers upon my plaza! They have damaged my property, injured my men... they have brought with them... gnomes, look at all the gnomes."

"You think this gives you the right to bring murder to the plazas of the Patchwork Market, Vaskorn?" Master Kalico asked the knight. His gaze did not waver at Vaskorn's fury.

"I demand justice!" Vaskorn cried.

"Then you shall have market justice!" Kalico matched the knight's fury with quiet intensity. "If that does not suffice you are free to move on."

"What do you propose?" Vaskorn asked. It was clear the knight was barely holding on to his temper.

"These people must make reparation for the damage to your facilities. Until then they will be wards of the market," Kalico said. "That is all."

"That is nothing!" Vaskorn bellowed. "An insult."

"As I said," Kalico replied, swift as a snake. "If you do not like merchant's law then you are free to move on. I'm sure there are many benefits to taking a pitch in a lesser market place. Somewhere your business dealings will attract a higher degree of visibility than they do here."

"Do what you will," Sir Vaskorn said. "I will remember this."

"As will I, Sir Vaskorn," Master Kalico said. He turned his attention away from the knight at last. "Anyone who does not wish to remain a guest of Sir Vaskorn, report to a member of the Market Watch directly."

Lester did not need to be told twice, it was the keenest he'd ever been to be arrested for something. Before long all of the party assembled in a cell beneath the Master's Tower.

"Another day, another hellish mess of chaotic incident and accident," James remarked.

"And I'm no closer to finding my brother than I was before any of this began," Lester said.

"Well, I am no closer to being reunited with Rachel," James said.

"At least the princess rescued her brother," Lester noted. Prince and Princess Butterstone were conversing intensely in the opposite corner. "I like Princess Butterstone's hair," he added.

"Grow up," James sighed. "She's just another one who would rip out your heart and use it for tennis practice."

"What's tennis?" Lester asked the odd little mouse.

The question was never answered. The door to the cell opened and in came Princess Anabyl. Following her was a man bearing the world weary expression of one who had dealt with the little tearaway many times before.

"Good news, everyone!" the princess announced. "The kingdom of Spireshine will pay for all the repairs to the mean knight's plaza. We're all free to go!"

The gnomes, in particular, found this news to be most exciting. A cheer went up. As the vast bulk of the gnomes fell to dancing and singing one detached from the rest and sidled over to where Lester was sat.

"So where's the girl?" the gnome asked James.

"You should know, it was your stupid wish magic that landed us in this mess in the first place," James said.

"Yes," the gnome said. "It was. While I was in that mine where my gnomish brothers were enslaved I found this. I thought I should probably bring it back with me."

The gnome opened his shirt and pulled out a face mask that was far too big for the tiny man's face. He held it out and Lester took it. The mask depicted a delicate female clown face. The mask was white. The eyes were picked out in delicate black triangles, red lips and small winding curls of hair around the brow and cheeks.

"What's this?" Lester asked.

"Turn it over, so James can see," the gnome said.

Lester turned the mask over. Inside the mask was written: "COLUMBINA: Property of Rebecca Rummage"

"Nice try," Lester said. "But the little girl's name is Rachel, not Rebecca."

"Rebecca is my wife," James said, his voice distant.

"Really?" Lester said. "This mask belongs to your wife?"

"So it would seem," James said.

"Let me guess," Lester said. "You don't remember anything."

"No," James said, his voice small but steady. "But I intend to find out."

And indeed he did, but not until he was reunited with Rachel. She, in her turn, had many adventures with her new friends Tabarnas, Eos and Micras upon the merchant roads. Indeed James, Lester, Sir Cobb, and Phoebe all had adventures of their own upon the way to reunite James and Rachel. Saeed went upon his own way within the market continuing to search for the soul of his mother. These are all stories that I will share with you, but for now the hour is late, so I must tell them to you another time.

END OF BOOK ONE